







The Story So Far...
Forget everything you know, the current life you had previously lived. All of that doesn’t matter anymore.
Your friends, family and loved ones - all gone - unless you’d like to have that vague sliver of hope that is buried deep within you mind that they are alive somewhere out there.
Unfortunately, you are alone. Perhaps there are a few sole survivors of this world, well other than the unfortunate undead that now walk the world you reside on.
You look around, the world is no longer the same; screams have been long gone since the start of the “Zombie Apocalypse”. Everyone are either dead, are in hiding or have been turned into one of the brainless walking corpses that feed on flesh, like yours.
Can you imagine how delectable and savory that would be? Amazing warm bodies ready to be devoured, squirming to be free as their stomach is being ripped apart while alive. How fascinating. Almost makes your mouth water, doesn’t it?
Supplies have been difficult to find, almost every store has been raided since the start of it all...clothes and food alike. What do you have on your being? Anything useful? One should find out soon, some of these zombies are smarter than one might think. The contagious disease affects every corpse or live being differently depending on death or attack.
Are you properly prepared?
Let's find out…
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ROLEPLAY NOTE: To start a roleplay with this character, there is a beginning “point system” with whatever materials you may start with; if you want something else please talk with the writer, Cole, about what you’d like to have to be prepared for this Zombie Apocalypse and you two may discuss if it’s reasonable or not. Below are a few ideas and how many points each will “cost”. You start off with 30 points.
Pistol: 2 points
Shotgun: 5 points
Sniper Rifle: 7 points
Grenades (x3 grenades): 10 points
Sword: 8 points
Backpack/Duffel Bag: 7 points
Bottles of Water (x7 bottles): 7 Points
Soda (x7 cans): 3 points
Perishable Foods (fresh produce and such; cheeses and vegetables, meats, etc): 2 points each
Non-Perishable Foods (canned foods, crackers, cereals, ramen packages, etc): 4 points each
Vehicle: 15 points
Armoured Vehicle: 20 points
Extra Gasoline: 5 points
Lighter: 1 point
Lighter Fuel: 1 point
Matches: 1 point
Lantern: 2 points
Lantern Oil: 1 point
Parry Knife: 2 points
Taser: 2 points
Rope: 2 points
Tent: 5 points
You get the idea, you spend your points (let writer know what you have so he may add up correct amount of points). The reason behind this point system is to make roleplay “realistic” in a sense, I don’t want to roleplay with someone that “magically has everything they need to survive”. No worries, I’m so sure you’ll be able to collect more items throughout roleplay.
If you have any other ideas as what to have, please contact Cole so he can “add” up how many points said item would cost.
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Don’t worry, I know about “paranormal” or “unworldly” beings as well, such as incubi or vampires, etc. This rule applies to you to, I guess you just get an advantage? Though if you’re a vampire in a zombie apocalypse, how would that benefit you? If anything your food source is more limited or feed off the infected corpses. You get the idea.
Just remember, the disease affects everyone differently depending. So if you get scratched, bit, or ingest undead blood by chance...well...just be sure to know there are possible consequences.


(Click to continue...)
